Cluedo Tipps Ähnliche Fragen
Icon [Strategie] Cluedo: Generelle Tipps und Tricks. Beitragvon OberstGatow» Sa 2. Jan , Cluedo. Ich spiele erfolgreich mit folgender taktik: versuche jede runde eine verdächtigung anzustellen, nur sobekommst du informationen. Jede information die ich. Hier sind einige grundlegende Strategietipps, wie das geht. (Sie sollten auch die Grundregeln von Clue überprüfen. Abzug. Fragen Sie nicht nach Karten, von. Hallo NG, wir spielen des öfteren Cluedo und eigentlich gefällt mir diese Spüiel auch ganz gut. Doch irgendwie hänge ich mit meinen Aufzeichnungen immer. Ähnliche Themen zu CLUEDO (Brettspiel) - Wie gehts richtig??? Cluedo - Spielstrategie, Taktik oder Tipps. Von OberstGatow im Forum.
Hier sind einige grundlegende Strategietipps, wie das geht. (Sie sollten auch die Grundregeln von Clue überprüfen. Abzug. Fragen Sie nicht nach Karten, von. Cluedo ist ein beliebtes Brettspiel, das ursprünglich von Parker hergestellt wurde Tipps. Vergiss nicht, alle Spielfiguren auf das Brett zu stellen, selbst wenn du. Ich spiele erfolgreich mit folgender taktik: versuche jede runde eine verdächtigung anzustellen, nur sobekommst du informationen. Jede information die ich.
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To this end, you should ideally be making a suggestion every turn. Any turn where you don't make a suggestion is essentially a waste.
You can suggest any character or weapon from anywhere on the board. But your room suggestions are limited by your location. For this reason, rooms can be the hardest factor to figure out, so you should prioritize learning about them.
When you enter a room, make a suggestion. If someone suggests you and drags you to a new room, make a suggestion there on your next turn.
Secret passages allow you to move from one room to another without having to risk rolling the dice. Thus, you'll get to make suggestions on consecutive turns, rather than an unlucky dice roll stranding you on the squares outside the rooms and stealing your opportunity.
If you still haven't eliminated those two rooms, you can keep going back and forth between the rooms until someone shows you one of the cards.
Until they do, it is the most efficient way to gather information. Not only will spending time in the rooms you have let you learn more about the weapons and people, but you can use the unfair summons trick.
If another player is about to reach a good room to make a suggestion, such as what you think is the likely murder room, you can make a suggestion about that player's character, which will drag them back to your room.
And if that player takes their next turn to make a suggestion in your room, you can simply show your room card. If you put in the effort to take notes throughout the game, you can play even more strategically.
Such lavish box art illustrations have become a hallmark of the game, since copied for the numerous licensed variants which pay homage to Clue.
On August 8, , Hasbro redesigned and updated the board, characters, weapons, and rooms. Changes to the rules of game play were made, some to accommodate the new features.
The suspects have new given names and backgrounds, as well as differing abilities that may be used during the game. There is also a second deck of cards—the Intrigue cards.
In this deck, there are two types of cards, Keepers and Clocks. Keepers are special abilities; for example, "You can see the card".
There are eight clocks—the first seven drawn do nothing—whoever draws the eighth is killed by the murderer and out of the game. The player must move to the indoor swimming pool in the centre of the board to make an accusation.
This adds some challenge versus the ability to make accusations from anywhere in the original game. The most significant change to game play is that once the suspect cards have been taken, the remaining cards are dealt so that all players have an even number of cards rather than dealt out so that "one player may have a slight advantage".
This means that depending on the number of players a number of cards are left over. These cards are placed face down in the middle and are not seen unless a player takes a turn in the pool room to look at them.
The changes to the game have been criticized in the media for unnecessarily altering classic cultural icons.
The game has also been criticized by lovers of the original game. As of [update] , Hasbro no longer sells the game via its website.
Notably, it plays identically to standard classic rules, but visually continues to use the new Discover the Secrets room layout, and two of the new weapons, as well as other design artwork.
However, the Intrigue cards are no longer a part of the game. The object of the game to determine who killed the game's victim Dr Black, with what weapon?
In which room? The player, as one of the six suspects, will ask questions and take notes. The overall goal being to solve the crime first.
The board game spawned a franchise, which since has expanded to include a feature film , mini-series , a musical, and numerous books.
Besides some rule differences listed above, some versions label differently the names of characters, weapons, rooms and in some instances the actual game itself.
In Canada and the U. It was retitled because the traditional British board game Ludo , on which the name is based, was less well known there than its American variant Parcheesi.
Minor changes include "Miss Scarlett" with her name being spelt with one 't', the spanner being called a wrench, and the dagger renamed a knife.
In the U. And until , the lead piping was known as the lead pipe only in the North American edition. In some international versions of the game mostly the Spanish-language ones the colours of some pieces are different, so as to correspond with the changes to each suspect's unique foreign name variations.
In some cases, rooms and weapons are changed in addition to other regional variances. In South America it is licensed and sold under several different names.
In particular, it is notably marketed as Detetive in Brazil. In Norway it was first released as Scotland Yard by Damm. It was later re-released as Cluedo , but the rules are the same.
From Wikipedia, the free encyclopedia. Board game. For other uses, see Cluedo disambiguation. Main article: List of Cluedo characters.
Main article: Cluedo: Discover the Secrets. Main article: Clue mobile games. Main article: Cluedo franchise. The Independent. Archived from the original on February 10, Retrieved July 13, Petrosjan, V.
Mazalov Huddersfield: Jeremy Mills Publishing. Retrieved June 21, Archived from the original on September 29, Retrieved The Guardian.
Retrieved 11 Feb Retrieved 12 August Retrieved on Hathorne, MA: Winning Moves. Retrieved 22 January Modus operandi" PDF. Cluedo Clue.
Clue Clue Mysteries. Micronauts Mighty Muggs Mr. Hi Ho! Are You Smarter than a 5th Grader? Comics Films Television programs. Subbuteo Totopoly Travel Go Whot!
It's almost certain to be in their hand and that information can help identify all of the cards they are holding and logically conclude that they are almost certainly not holding other more important clues in their hand.
To show off a bit, I made this accusation from the lobby without entering a room to make a suggestion that could have helped me solve the case the old-fashioned way.
It helped me a lot that White had just accused Rusty with the Lead Pipe in the Billiard Room, which told me that she had previously been shown the Study and not Rusty, and that the Billiard Room card was in Rusty's hand.
I was actually genuinely surprised that Scarlett didn't make an accusation and take her chances for a full win. It's also commonly a good tactic when not sure what to ask for in the early game to piggyback or copycat other players.
You will feel one step behind but you'll be gaining more information than what you're unintentionally giving away to other observant competitors.
Those X's early on help in making quicker elimination steps in the subsequent turns which is very beneficial because it leads to making more productive suggestions.
If you can put more emphasis on eliminating rooms from the roster by seeing more room cards in the early game or first two turns, you'll save yourself from having to participate in the rat race for the correct room that almost always happens in the end game.
You likely won't gain anything, however, from using weapons and suspects you're holding because other players will notice after they find out your weapon and suspect cards that you were having those rooms revealed to you.
Prudent suggestions involve going in rooms previously not visited and that aren't in your hand obviously and going with suspects or weapons your next opponent or two couldn't or likely wouldn't show.
It follows logically that it's best to avoid showing other players a room card when there's another option available.
Originally posted by Rocketeer Raccoon :. Last edited by Barking Sands ; 25 Jun, pm. Here's a tip! Fix the app with the passcode issue.
Per page: 15 30 Date Posted: 21 May, am. Posts: Discussions Rules and Guidelines. Theme suggestions. Changes to the hint system.
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